linear-programmingWHERE cd.courseId=3 AND cd.subId=6 AND chapterSlug='linear-programming' and status=1SELECT ex_no,page_number,question,question_no,id,chapter,solution FROM question_mgmt as q WHERE courseId='3' AND subId='6' AND chapterId='99' AND ex_no!=0 AND status=1 ORDER BY ex_no,CAST(question_no AS UNSIGNED)
Linear programming is a method in which we represent problems with the help of graphs. It will enhance our practical understanding toward problems. This chapter consists of definitions of related terminology such as constraints, objective function, optimization, different types of linear programming problems, mathematical formulation graphical methods, feasible and infeasible regions and solutions, optimal feasible solutions.
The feasible region determined by the constraints, x + y ≤ 4, x ≥ 0, y ≥ 0, is as follows.
The corner points of the feasible region are O (0, 0), A (4, 0), and B (0, 4). The values of Z at these points are as follows.
Corner point |
Z = 3x + 4y |
|
O(0, 0) |
0 |
|
A(4, 0) |
12 |
|
B(0, 4) |
16 |
→ Maximum |
Therefore, the maximum value of Z is 16 at the point B (0, 4).